Curriculum Chart
-
ANI 105 Motion Graphics Foundations
-
ANI 230 3D Design and Modeling
-
ANI 231 3D Animation
-
ANI 332 3D Rigging
-
ANI 339 3D Modeling and Shading
-
ANI 346 Game Art Pipeline
-
ANI 347 Art for Game Mods
-
CSC 241 Introduction to Computer Science I
-
CSC 242 Introduction to Computer Science II
-
CSC 300 Data Structures I
-
CSC 301 Data Structures II
-
CSC 321 Design and Analysis of Algorithms
-
CSC 361 Optimized C++
-
CSC 373 Computer Systems I
-
CSC 374 Computer Systems II
-
GAM 325 Applied 3D Geometry
-
GAM 370 Rendering and Graphics Programming
-
MAT 140 Discrete Mathematics I
-
MAT 141 Discrete Mathematics II
- Eight (8) credit hours selected from any courses in ANI, CP, DOC, FILM, GAM, POST, SCWR, or VFX
-
Senior Capstone (Choose one of the following pairs)
-
GAM 394 Game Development Capstone I
-
GAM 395 Game Development Project II
OR
-
CSC 394 Software Projects
- Any 300-level ANI, CSC, or GAM course
-
GAM 372 Object-Oriented Game Development
-
GAM 392 Game Modification Workshop
One 3D Animation course from the following list
*Note: ANI 341 is required for students choosing the Animation Capstone option
Liberal Studies Requirements
-
LSP 110 Discover Chicago
OR LSP 111 Explore Chicago -
LSP 112 Focal Point Seminar
-
WRD 103 Composition and Rhetoric I
-
WRD 104 Composition and Rhetoric II
-
LSP 200 Seminar on Race, Power, and Resistance
-
1 Experiential Learning
-
3 Arts & Literature to be selected as follows:
-
ANI 101 Animation for Non-Majors
- 1 course chosen from ANI 206 or MPOP 207 or MPOP 208 or MPOP 209 or any HAA course approved for AL
- 1 additional AL course
-
2 Historical Inquiry
-
2 Philosophical Inquiry to be selected as follows:
- 1 courses selected from either FILM 228 or CSC 208
- 1 additional PI course
-
2 Religious Dimensions
-
1 Scientific Inquiry - lab
-
3 Social, Cultural, and Behavioral Inquiry
Open Electives
Open Elective Credit Hours are required to meet the minimum graduation requirements of 192 hours. Open electives may be taken from any unit at DePaul.