Chris Foster (BS Game Design ‘24) is a level designer for DePaul Originals Game Studio, where he’s currently working on the studio-produced game Haunted Jarvis, as well as the Epic Game Jam taking place this summer. He served as both the lead designer and producer on his capstone project, Tobi Through Time. Originally from Gary, Indiana, Chris has known since 7th grade that he wanted to attend DePaul and pursue his interest in game design. During his time at DePaul, Chris also worked as an RA for University Center (and was awarded Returning RA of the Year, Administrative Buddy of the Year, and MVP of My Small Staff) and as a lead desk receptionist at the Lincoln Park Campus. Chris plans to continue working in game/level design in Unreal Engine or UEFN after graduation.
BS Game Design