Course Info

GAM 372: Object-Oriented Game Development

Students will learn principles and techniques needed to build robust and efficient large scale game software systems. Principles of object-oriented modeling, design, implementation, and testing of large-scale game systems will be emphasized. Topics include design patterns, application frameworks, architectural design, and the applications in the software development process to improve the extensibility, maintainability, and reliability of software systems.

CSC 361 is a prerequisite for this class

Fall 2024-2025

Section: 401
Class number: 14534
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00200 at Loop Campus

Section 441

Class number 16243

Meeting dates: 9/4/2024 - 11/19/2024
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00200 at Loop Campus
Instructor: N/A
Meeting dates: 9/4/2024 - 11/19/2024
Meeting time: TuTh 3:10PM - 4:40PM
Location: Flex


Fall 2023-2024

Section: 401
Class number: 12826
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00214 at Loop Campus

Fall 2022-2023

Section: 401
Class number: 18447
Meeting time: TuTh 3:10PM - 4:40PM
Location: CDM 00214 at Loop Campus

Fall 2021-2022

Section: 401
Class number: 4004
Meeting time: TuTh 3:10PM - 4:40PM
Location: Online: Sync