GAM
372:
Object-Oriented Game Development
Students will learn principles and techniques needed to build robust and efficient large scale game software systems. Principles of object-oriented modeling, design, implementation, and testing of large-scale game systems will be emphasized. Topics include design patterns, application frameworks, architectural design, and the applications in the software development process to improve the extensibility, maintainability, and reliability of software systems.
CSC 361 is a prerequisite for this class
Fall 2024-2025
Section:
401
Class number:
14534
Meeting time:
TuTh
3:10PM
-
4:40PM
Location:
CDM 00200
at
Loop Campus
Fall 2023-2024
Section:
401
Class number:
12826
Meeting time:
TuTh
3:10PM
-
4:40PM
Location:
CDM 00214
at
Loop Campus
Fall 2022-2023
Section:
401
Class number:
18447
Meeting time:
TuTh
3:10PM
-
4:40PM
Location:
CDM 00214
at
Loop Campus
Fall 2021-2022
Section:
401
Class number:
4004
Meeting time:
TuTh
3:10PM
-
4:40PM
Location:
Online: Sync