GAM
377:
Game Engine Programming II
This class is a continuation of GAM 374. Students develop more complex systems for their 3D game engines: improved collision systems, terrain generation, and particle systems. Other advanced engine services are discussed and students are expected to research and implement one such system: sounds management, lighting system, tiered/broad phase collision system, advanced camera manipulation, etc.
GAM 374 is a prerequisite for this class.
Spring 2023-2024
Section:
601
Class number:
32874
Meeting time:
TuTh
3:10PM
-
4:40PM
Location:
CDM 00214
at
Loop Campus
Spring 2022-2023
Section:
601
Class number:
39996
Meeting time:
TuTh
3:10PM
-
4:40PM
Location:
CDM 00214
at
Loop Campus
Spring 2021-2022
Section:
601
Class number:
37416
Meeting time:
TuTh
3:10PM
-
4:40PM
Location:
CDM 00214
at
Loop Campus
Spring 2020-2021
Section:
601
Class number:
30597
Meeting time:
TuTh
3:10PM
-
4:40PM
Location:
Online: Sync