GAM 180 Unreal Engine Workshop
Summary
This course focuses on teaching students the fundamentals to Unreal Engine. By the end of the course the students will build a small game from scratch in the Unreal Engine. No programming knowledge is required to take this course. Students will learn basic concepts of the Unreal Engine, from learning the interface of UE5 to scripting basic behaviors with blueprints. Students will also learn the basics of several different modules in UE5.
Topics that will be covered:
- 1 - Unreal Engine Overview
- 2 - World Creation
- 3 - Intro to Unreal Scripting
- 4 - Planning Game
- 5 - Making Game
Texts
There is not a textbook for this course. This means the lectures are of critical importance. If you miss a lecture, be sure to get notes from a classmate.
Grading
A = 100 - 90, B = 89 -80, C = 79 - 70, D = 69 - 60, F = 59 - 0.
A indicates excellence, B indicates good work, C indicates satisfactory work, D work is unsatisfactory in some respect, F is substantially unsatisfactory work.
Office Hours
Office hours will be held after class.
Scheduel
Thursdays 3:10PM - 4:40PM in Daley 505
This syllabus is subject to change as necessary during the quarter. If a change occurs, it will be thoroughly addressed during class, posted under Announcements in D2L and sent via email.
Evaluations are a way for students to provide valuable feedback regarding their instructor and the course. Detailed feedback will enable the instructor to continuously tailor teaching methods and course
content to meet the learning goals of the course and the academic needs of the students. They are a requirement of the course and are key to continue to provide you with the highest quality of teaching. The
evaluations are anonymous; the instructor and administration do not track who entered what responses. A program is used to check if the student completed the evaluations, but the evaluation is completely
separate from the student’s identity. Since 100% participation is our goal, students are sent periodic reminders over three weeks. Students do not receive reminders once they complete the evaluation.
Students complete the evaluation online in CampusConnect.
This course will be subject to the university's academic integrity policy. More information can be found at http://academicintegrity.depaul.edu/ If you
have any questions be sure to consult with your professor.
All students are expected to abide by the University's Academic Integrity Policy which prohibits cheating and other misconduct in student coursework. Publicly sharing or posting online any prior or current materials from this course (including exam questions or answers), is considered to be providing unauthorized assistance prohibited by the policy. Both students who share/post and students who access or use such materials are considered to be cheating under the Policy and will be subject to sanctions for violations of Academic Integrity.
All students are required to manage their class schedules each term in accordance with the deadlines for enrolling and withdrawing as indicated in the University Academic Calendar. Information on enrollment, withdrawal, grading and incompletes can be found at http://www.cdm.depaul.edu/Current%20Students/Pages/PoliciesandProcedures.aspx.
Students who feel they may need an accommodation based on the impact of a disability should contact the instructor privately to discuss their specific needs. All discussions will remain confidential.
To ensure that you receive the most appropriate accommodation based on your needs, contact the instructor as early as possible in the quarter (preferably within the first week of class), and make sure that
you have contacted the Center for Students with Disabilities (CSD) at:
Lewis Center 1420, 25 East Jackson Blvd.
Phone number: (312)362-8002
Fax: (312)362-6544
TTY: (773)325.7296