Will Meyers Instructor // School of Computing Email: wmeyers@cdm.depaul.edu Office:CDM 849 Phone: 312-362-1201 312-362-1201 Advising and Office Hours: Office hours are posted on D2L. Bio and Research Information Not available Schedule for Winter 2024-2025 GAM 180 Unreal Engine Workshop Section 501 Class number: 22605 View syllabus GAM 394 Game Development Project I Section 501 Class number: 22732 View syllabus GAM 690 Game Development Studio I Section 501 Class number: 22733 View syllabus VFX 310 Game Engines for Filmmakers Section 501 Class number: 24884 View syllabus VFX 410 Game Engines for Filmmakers Section 501 Class number: 24885 View syllabus GAM 340 Practical Scripting for Games Section 502 Class number: 22848 View syllabus GAM 397 Topics in Game Design Section 503 Class number: 24886 View syllabus Courses Taught at DePaul CSC 299 Sophomore Lab in Applied Computing CSC 386 Real-Time Networking (Formerly GAM 390) CSC 486 Real-Time Networking (Formerly GAM 490) GAM 180 Unreal Engine Workshop GAM 181 Unity Workshop GAM 240 Playgramming GAM 244 Game Development I GAM 340 Practical Scripting for Games GAM 341 Introduction to Level Design GAM 353 Tool Programming for Game Development GAM 355 Solo Game Development Project GAM 376 Artificial Intelligence for Computer Games GAM 392 Game Modification Workshop GAM 394 Game Development Project I GAM 395 Game Development Project II GAM 397 Topics in Game Design GAM 398 Topics in Game Programming GAM 399 Independent Study GAM 420 Creative Computation GAM 453 Tool Programming for Game Development GAM 476 Artificial Intelligence for Computer Games GAM 599 Independent Study GAM 690 Game Development Studio I GAM 691 Game Development Studio II IS 399 Independent Study IT 300 Research Experience VFX 310 Game Engines for Filmmakers VFX 390 Advanced Topics in Visual Effects VFX 410 Game Engines for Filmmakers VFX 490 Advanced Topics in Visual Effects Course Evaluations GAM 340 - 601Practical Scripting for GamesSpring 23-24 GAM 397 - 603Topics in Game DesignSpring 23-24 VFX 310 - 601Game Engines for FilmmakersSpring 23-24 GAM 395 - 601Game Development Project IISpring 23-24 VFX 410 - 601Game Engines for FilmmakersSpring 23-24 GAM 180 - 501Unreal Engine WorkshopWinter 23-24 GAM 394 - 501Game Development Project IWinter 23-24 GAM 340 - 502Practical Scripting for GamesWinter 23-24 GAM 392 - 401Game Modification WorkshopFall 23-24 GAM 340 - 701Practical Scripting for GamesFall 23-24 GAM 181 - 401Unity WorkshopFall 23-24 GAM 395 - 601Game Development Project IISpring 22-23 GAM 340 - 601Practical Scripting for GamesSpring 22-23 GAM 397 - 603Topics in Game DesignSpring 22-23 VFX 490 - 603Advanced Topics in Visual EffectsSpring 22-23 GAM 394 - 501Game Development Project IWinter 22-23 GAM 340 - 502Practical Scripting for GamesWinter 22-23 GAM 392 - 401Game Modification WorkshopFall 22-23 GAM 355 - 401Solo Game Development ProjectFall 22-23 GAM 340 - 701Practical Scripting for GamesFall 22-23 GAM 395 - 601Game Development Project IISpring 21-22 GAM 395 - 901Game Development Project IISpring 21-22 GAM 340 - 601Practical Scripting for GamesSpring 21-22 GAM 394 - 501Game Development Project IWinter 21-22 GAM 394 - 801Game Development Project IWinter 21-22 GAM 340 - 502Practical Scripting for GamesWinter 21-22 GAM 392 - 401Game Modification WorkshopFall 21-22 GAM 398 - 410Topics in Game ProgrammingFall 21-22 GAM 395 - 601Game Development Project IISpring 20-21 GAM 395 - 901Game Development Project IISpring 20-21 GAM 340 - 601Practical Scripting for GamesSpring 20-21 GAM 394 - 501Game Development Project IWinter 20-21 GAM 394 - 801Game Development Project IWinter 20-21 GAM 181 - 501Unity WorkshopWinter 20-21 GAM 392 - 401Game Modification WorkshopFall 20-21 GAM 340 - 401Practical Scripting for GamesFall 20-21 GAM 180 - 401Unreal Engine WorkshopFall 20-21 CSC 386 - 910Real-Time Networking (Formerly GAM 390)Spring 19-20 GAM 395 - 901Game Development Project IISpring 19-20 GAM 340 - 601Practical Scripting for GamesSpring 19-20 CSC 486 - 901Real-Time Networking (Formerly GAM 490)Spring 19-20 CSC 386 - 901Real-Time Networking (Formerly GAM 390)Spring 19-20 GAM 394 - 801Game Development Project IWinter 19-20 GAM 340 - 502Practical Scripting for GamesWinter 19-20 GAM 376 - 801Artificial Intelligence for Computer GamesWinter 19-20 GAM 476 - 801Artificial Intelligence for Computer GamesWinter 19-20 GAM 476 - 810Artificial Intelligence for Computer GamesWinter 19-20 GAM 340 - 401Practical Scripting for GamesFall 19-20 GAM 398 - 401Topics in Game ProgrammingFall 19-20 CSC 486 - 910Real-Time Networking (Formerly GAM 490)Spring 18-19 GAM 395 - 901Game Development Project IISpring 18-19 GAM 340 - 601Practical Scripting for GamesSpring 18-19 CSC 486 - 901Real-Time Networking (Formerly GAM 490)Spring 18-19 CSC 386 - 901Real-Time Networking (Formerly GAM 390)Spring 18-19 GAM 394 - 801Game Development Project IWinter 18-19 GAM 340 - 502Practical Scripting for GamesWinter 18-19 GAM 392 - 801Game Modification WorkshopWinter 18-19 GAM 340 - 701Practical Scripting for GamesFall 18-19 GAM 376 - 701Artificial Intelligence for Computer GamesFall 18-19 GAM 341 - 901Introduction to Level DesignSpring 17-18 GAM 399 - 902Independent StudySpring 17-18 GAM 340 - 601Practical Scripting for GamesSpring 17-18 CSC 486 - 901Real-Time Networking (Formerly GAM 490)Spring 17-18 CSC 386 - 901Real-Time Networking (Formerly GAM 390)Spring 17-18 CSC 386 - 910Real-Time Networking (Formerly GAM 390)Spring 17-18 GAM 244 - 501Game Development IWinter 17-18 GAM 340 - 501Practical Scripting for GamesWinter 17-18 GAM 340 - 502Practical Scripting for GamesWinter 17-18 GAM 340 - 701Practical Scripting for GamesFall 17-18 GAM 376 - 701Artificial Intelligence for Computer GamesFall 17-18 GAM 476 - 701Artificial Intelligence for Computer GamesFall 17-18 CSC 299 - 602Sophomore Lab in Applied ComputingSpring 16-17 GAM 340 - 601Practical Scripting for GamesSpring 16-17 GAM 398 - 601Topics in Game ProgrammingSpring 16-17 GAM 340 - 501Practical Scripting for GamesWinter 16-17 GAM 340 - 502Practical Scripting for GamesWinter 16-17 GAM 340 - 701Practical Scripting for GamesFall 16-17 GAM 353 - 701Tool Programming for Game DevelopmentFall 16-17 GAM 453 - 701Tool Programming for Game DevelopmentFall 16-17 GAM 340 - 901Practical Scripting for GamesSpring 15-16 GAM 340 - 601Practical Scripting for GamesSpring 15-16 GAM 376 - 801Artificial Intelligence for Computer GamesWinter 15-16 GAM 240 - 501PlaygrammingWinter 15-16 GAM 340 - 501Practical Scripting for GamesWinter 15-16 GAM 240 - 401PlaygrammingFall 15-16 GAM 240 - 701PlaygrammingFall 15-16 GAM 340 - 701Practical Scripting for GamesFall 15-16 GAM 240 - 601PlaygrammingSpring 14-15 GAM 340 - 901Practical Scripting for GamesSpring 14-15 GAM 244 - 501Game Development IWinter 14-15 GAM 240 - 501PlaygrammingWinter 14-15 GAM 240 - 401PlaygrammingFall 14-15