VFX
310:
Game Engines for Filmmakers
This course focuses on teaching both filmmakers and artists the fundamentals of a game engine. Topics include how to develop or import materials, environment pieces, animations, as well as creating lighting, post processing and cinematics. Emphasis will be placed on creating 3D set pieces and cinematic sequences. No previous experience with 3D is required.
Winter 2024-2025
Section:
501
Class number:
24884
Meeting time:
MW
10:10AM
-
11:40AM
Location:
DPAUL C112Q
at
Loop Campus
Spring 2023-2024
Section:
601
Class number:
35214
Meeting time:
MW
3:10PM
-
4:40PM
Location:
14EAS 00505
at
Loop Campus