Course Info

ANI 343: 3D Animation for Games and Cinematics

In this course students will learn how to apply their animation skills for real-time interactive game development while simultaneously improving their knowledge of body mechanics and animation techniques. Students will learn how to develop core playable-character game animations such as run cycles and attacks, as well as how to implement these animations into a game engine and adjust parameters to achieve a finalized performance. Additional focus will be on learning to create cinematic shots centered around driving story and introducing important gameplay concepts.

ANI 231 is a prerequisite for this class.

Spring 2024-2025

  • Section: 901
  • Class number: 33253
  • Meeting time: W 5:45PM - 9:00PM
  • Location: CDM 00527 at Loop Campus
  • Instructor: John Muscarella | View syllabus

Spring 2023-2024

  • Section: 901
  • Class number: 33314
  • Meeting time: W 5:45PM - 9:00PM
  • Location: CDM 00527 at Loop Campus
  • Instructor: John Muscarella | View syllabus

Spring 2022-2023

  • Section: 901
  • Class number: 42204
  • Meeting time: Th 5:45PM - 9:00PM
  • Location: CDM 00527 at Loop Campus
  • Instructor: John Muscarella | View syllabus

Winter 2021-2022

  • Section: 501
  • Class number: 20383
  • Meeting time: MW 10:10AM - 11:40AM
  • Location: CDM 00526 at Loop Campus
  • Instructor: John Muscarella | View syllabus

Spring 2020-2021