ANI
343:
3D Animation for Games and Cinematics
In this course students will learn how to apply their animation skills for real-time interactive game development while simultaneously improving their knowledge of body mechanics and animation techniques. Students will learn how to develop core playable-character game animations such as run cycles and attacks, as well as how to implement these animations into a game engine and adjust parameters to achieve a finalized performance. Additional focus will be on learning to create cinematic shots centered around driving story and introducing important gameplay concepts.
ANI 231 is a prerequisite for this class.
Spring 2024-2025
-
Section:
901
-
Class number:
33253
-
Meeting time:
W
5:45PM
-
9:00PM
-
Location:
CDM 00527
at
Loop Campus
-
Instructor:
John Muscarella
| View syllabus
Spring 2023-2024
-
Section:
901
-
Class number:
33314
-
Meeting time:
W
5:45PM
-
9:00PM
-
Location:
CDM 00527
at
Loop Campus
-
Instructor:
John Muscarella
| View syllabus
Spring 2022-2023
-
Section:
901
-
Class number:
42204
-
Meeting time:
Th
5:45PM
-
9:00PM
-
Location:
CDM 00527
at
Loop Campus
-
Instructor:
John Muscarella
| View syllabus
Winter 2021-2022
-
Section:
501
-
Class number:
20383
-
Meeting time:
MW
10:10AM
-
11:40AM
-
Location:
CDM 00526
at
Loop Campus
-
Instructor:
John Muscarella
| View syllabus