GAM
350:
Physics for Game Developers
The course concentrates on Newton's Laws of Motion, kinematics and kinetics. This theory will be applied to problems that a game programmer must understand e.g. collisions between objects, projectiles and their trajectories, real-time simulation of motion. Special objects such as cars, aircraft and ships will be discussed. Students will apply and implement laws of physics.
GAM 372 or (SE 350 and CSC 361) are prerequisites for this class.
Spring 2021-2022
Section:
901
Class number:
37454
Meeting time:
M
5:45PM
-
9:00PM
Location:
CDM 00214
at
Loop Campus
Section:
910
Class number:
37275
Meeting time:
-
Location:
Online: Async (Sync-Option)
Spring 2020-2021
Section:
901
Class number:
30644
Meeting time:
Th
5:45PM
-
9:00PM
Location:
Online: Sync
Section:
910
Class number:
30419
Meeting time:
-
Location:
Online: Async (Sync-Option)